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With two-factor authentication, only you can access your account on a trusted device or the web. When you want to sign in to a new device for the first time, you'll need to provide two pieces of information—your password and the six-digit verification code that's automatically displayed on your trusted devices or sent to your phone number. By entering the code, you're verifying that you trust the new device. For example, if you have an iPhone and are signing into your account for the first time on a newly purchased Mac, you'll be prompted to enter your password and the verification code that's automatically displayed on your iPhone.

Because your password alone is no longer enough to access your account, two-factor authentication dramatically improves the security of your Apple ID and all the personal information you store with Apple.

Once signed in, you won't be asked for a verification code on that device again unless you sign out completely, erase the device, or need to change your password for security reasons. When you sign in on the web, you can choose to trust your browser, so you won't be asked for a verification code the next time you sign in from that computer.

Trusted devices

A trusted device is an iPhone, iPad, or iPod touch with iOS 9 or later, or Mac with OS X El Capitan or later that you've already signed in to using two-factor authentication. It's a device we know is yours and that can be used to verify your identity by displaying a verification code from Apple when you sign in on a different device or browser. An Apple Watch with watchOS 6 or later can receive verification codes when you sign in with your Apple ID, but cannot act as a trusted device for password resets.

Trusted phone numbers

A trusted phone number is a number that can be used to receive verification codes by text message or automated phone call. You must verify at least one trusted phone number to enroll in two-factor authentication.

You should also consider verifying an additional phone number you can access, such as a home phone, or a number used by a family member or close friend. You can use this number if you temporarily can't access your primary number or your own devices.

Verification codes

A verification code is a temporary code sent to your trusted device or phone number when you sign in to a new device or browser with your Apple ID. You can also get a verification code from Settings on your trusted device.

A verification code is different from the device passcode you enter to unlock your iPhone, iPad, or iPod touch.

Set up two-factor authentication for your Apple ID

You can follow these steps to turn on two-factor authentication on your device. Learn more about the availability of two-factor authentication.

Turn on two-factor authentication on your iPhone, iPad, or iPod touch

  1. Go to Settings > [your name] > Password & Security.
  2. Tap Turn On Two-Factor Authentication.
  3. Tap Continue.
  4. Enter the phone number where you want to receive verification codes when you sign in. You can choose to receive the codes by text message or automated phone call.
  5. Tap Next.
  6. Enter the verification code to verify your phone number and turn on two-factor authentication.

You might be asked to answer your Apple ID security questions.

Turn on two-factor authentication on your Mac

  1. Choose Apple menu  > System Preferences, then click Apple ID.
  2. Click Password & Security under your name.
  3. Next to Two-Factor Authentication, click Turn On.

If you're using macOS Mojave or earlier:

  1. Choose Apple menu  > System Preferences, then click iCloud, and select Account Details.
  2. Click Security.
  3. Click Turn On Two-Factor Authentication.

Some Apple IDs created in iOS 10.3 or macOS 10.12.4 and later are protected with two-factor authentication by default. In this case, you see that two-factor authentication is already turned on.

Upgrade to two-factor authentication on the web

  1. Go to appleid.apple.com, then sign in with your Apple ID.
  2. Answer your security questions, then tap Continue.
  3. You'll see a prompt to upgrade your account security. Tap Continue.
  4. Click Upgrade Account Security.
  5. Enter the phone number where you want to receive verification codes when you sign in. You can choose to receive the codes by text message or automated phone call.
  6. Click Continue.
  7. Enter the verification code to verify your phone number and turn on two-factor authentication.

If you have an Apple ID that's not protected by two-factor authentication, some Apple web sites might ask you to update your account.

What to remember when you use two-factor authentication

Laser defender (flyn nick) mac os. Two-factor authentication significantly improves the security of your Apple ID. After you turn it on, signing into your account will require both your password and access to your trusted devices or trusted phone number. To keep your account as secure as possible and help ensure you never lose access, there are a few simple guidelines you should follow:

  • Remember your Apple ID password.
  • Use a device passcode on all your devices.
  • Keep your trusted phone number(s) up to date.
  • Keep your trusted devices physically secure.

Manage your account

You can manage your trusted phone numbers, trusted devices, and other account information from your Apple ID account page.

Manage your trusted phone numbers

To use two-factor authentication, you need at least one trusted phone number on file where you can receive verification codes. Consider verifying an additional trusted phone number other than your own phone number. If your iPhone is your only trusted device and it is missing or damaged, you will be unable to receive verification codes required to access your account.

Update your trusted phone number on your Apple ID account page

  1. Go to appleid.apple.com.
  2. Sign in with your Apple ID.
  3. Go to the Security section and click Edit.

If you want to add a phone number, click Add a Trusted Phone Number and enter the phone number. Choose to verify the number with a text message or automated phone call, and click Continue. To remove a trusted phone number, click next to the phone number you want to remove.

Update your trusted phone number through account recovery

  1. Go to appleid.apple.com.
  2. Sign in with your Apple ID.
  3. Select 'Didn't get a verification code?', then select More Options.
  4. You'll be redirected to iforgot.apple.com.
  5. Complete your account recovery request. Learn more about account recovery.

View and manage your trusted devices

You can view and manage a list of your trusted devices on iOS, macOS, and in the Devices section of your Apple ID account page.

On iOS:

  1. Go to Settings > [your name].
  2. Select a device from the list.

On macOS Catalina or later:

  1. Choose Apple menu  > System Preferences.
  2. Select Apple ID.
  3. Select a device from the sidebar.

On macOS Mojave or earlier:

  1. Choose Apple menu  > System Preferences.
  2. Select iCloud, then click Account Details.
  3. Click the Devices tab.
  4. Select a device from the list.
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On the web:

  1. Go to your Apple ID account page.
  2. Sign in with your Apple ID.
  3. Go to the Devices section.

The device list shows the devices that you're currently signed in to with your Apple ID. Select a device to view device info like the model and serial number. Below that you can see other useful information, including whether or not the device is trusted and can be used to receive Apple ID verification codes.

You can also remove a trusted device by selecting Remove from Account from the device list. Removing a trusted device will ensure that it can no longer display verification codes and that access to iCloud, and other Apple services on the device, is blocked until you sign in again with two-factor authentication. If you need to find or erase your device before you remove it from your trusted device list, you can use Find My iPhone.

Generate app-specific passwords

With two-factor authentication, you need an app-specific password to sign in to your account using third-party apps or services such as email, contacts, or calendar apps not provided by Apple. Follow these steps to generate an app-specific password:

  1. Sign in to your Apple ID account page.
  2. Click Generate Password below App-Specific Passwords.
  3. Follow the steps on your screen.

After you generate your app-specific password, enter or paste it into the password field of the app as you would normally.

Frequently asked questions

Need help? You might find the answer to your question below.

What if I forget my password?

You can reset or change your password from your trusted device or browser when you follow these steps.

On your iPhone, iPad, or iPod touch

  1. Go to Settings > [your name].
  2. Tap Password & Security > Change Password.
  3. Enter a new password.

On your Mac

  1. Choose Apple menu  > System Preferences, then click Apple ID.
  2. Click Password & Security, then click Change Password.

If you're using macOS Mojave or earlier:

  1. Choose Apple menu  > System Preferences, then click iCloud.
  2. Choose Account Details. If you're asked to enter your Apple ID password, click Forgot Apple ID or password and follow the onscreen instructions. You can skip the steps below.
  3. Click Security > Reset Password. Before you can reset your Apple ID password, enter the password used to unlock your Mac.

On the web

If you don't have access to an iPhone, iPad, iPod touch, or Mac, you can reset or change your password from iforgot.apple.com.

What if I can't access a trusted device or didn't receive a verification code?

If you're signing in and don't have a trusted device handy that can display verification codes, you can have a code sent to your trusted phone number via text message or an automated phone call instead. Click Didn't Get a Code on the sign in screen and choose to send a code to your trusted phone number. You can also get a code directly from Settings on a trusted device. Learn how to get a verification code.

If you use iOS 11.3 or later on your iPhone, you might not need to enter a verification code. In some cases, your trusted phone number can be automatically verified in the background on your iPhone. It's one less thing to do, and your account is still protected with two-factor authentication.

If I can't sign in, how do I regain access to my account?

If you can't sign in, access a trusted device, reset your password, or receive verification codes, you can request account recovery to regain access to your account. Account recovery is an automatic process designed to get you back in to your account as quickly as possible while denying access to anyone who might be pretending to be you. It might take a few days—or longer—depending on what specific account information you can provide to verify your identity.

If you generated a recovery key, you can use your recovery key to regain access to your account instead. Learn more about using a recovery key.

Do I still need to remember any security questions?

No. With two-factor authentication, you don't need to remember any security questions. We verify your identity exclusively using your password and verification codes sent to your trusted devices and phone numbers. When you enroll in two-factor authentication, we keep your old security questions on file for two weeks in case you need to return your account to its previous security settings. After that, they're deleted.

Can Apple Support help me regain access to my account?

Apple Support can answer your questions about the account recovery process, but can't verify your identity or expedite the process in any way.

What are the system requirements for two-factor authentication?

For the best experience, make sure that you meet these system requirements on all of the devices you use with your Apple ID:

  • iPhone, iPad, or iPod touch with iOS 9 and later
  • Mac with OS X El Capitan and iTunes 12.3 and later
  • Apple Watch with watchOS 2 and later
  • Apple TV HD with tvOS
  • Windows PC with iCloud for Windows 5 and iTunes 12.3.3 and later

Can Apple IDs created for children use two-factor authentication?

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Yes. Any Apple ID that meets the basic system requirements can enroll in two-factor authentication. Learn more about who can use two-factor authentication.

What if I don't recognize the location shown in my sign in notification?

When you sign in on a new device, you'll get a notification on your other trusted devices that includes a map showing the approximate location of the new device. This is an approximate location based on the IP address the device is currently using, rather than the exact location of the device. The location shown might reflect the network you're connected to, and not your physical location.

If you know you're the person trying to sign in but you don't recognize the location shown, you can still tap Allow and continue signing in. However, if you ever see a notification that your Apple ID is being used to sign in on a new device and you're not the one signing in, tap Don't Allow to block the sign in attempt.

What if I use two-factor authentication on a device running older software?

If you use two-factor authentication with devices running older OS versions—like an Apple TV (2nd or 3rd generation)—you might be asked to add your six-digit verification code to the end of your password when signing in. Get your verification code from a trusted device running iOS 9 and later or OS X El Capitan and later, or have it sent to your trusted phone number. Then type your password followed by the six-digit verification code directly into the password field.

Can I turn off two-factor authentication after I've turned it on?

If you already use two-factor authentication, you can no longer turn it off. Certain features in the latest versions of iOS and macOS require this extra level of security, which is designed to protect your information. If you recently updated your account, you can unenroll within two weeks of enrollment. Just open your enrollment confirmation email and click the link to return to your previous security settings. Keep in mind, this makes your account less secure and means that you can't use features that require higher security.

Is this different than Apple's older two-step verification feature?

Yes. Two-factor authentication is built directly into iOS, macOS, tvOS, watchOS, and Apple's web sites. It uses different methods to trust devices and deliver verification codes, and offers a more streamlined user experience. You need two-factor authentication to use certain features that require improved security.

If you already use two-step verification and want to update to two-factor authentication, learn how to switch to two-factor authentication. If your account isn't eligible for two-factor authentication, you can still use two-step verification to protect your information.

(Redirected from Heavy metal fakk 2)
Heavy Metal: F.A.K.K. 2
Developer(s)Ritual Entertainment
Publisher(s)
Engineid Tech 3
Platform(s)Classic Mac OS, Linux, Microsoft Windows
ReleaseWindows
  • NA: August 4, 2000
  • EU: 2000
Mac OS
November 7, 2000
Linux
Genre(s)Third-person shooter, action-adventure
Mode(s)Single-player

Heavy Metal: F.A.K.K. 2 is a third-person shootervideo game made by Ritual Entertainment in 2000. The sequel to the Heavy Metal 2000 animated film, the game stars Julie in her quest to save her home planet of Eden from GITH, an ancient entity seeking to conquer the universe. Using a variety of weapons, Julie must fight off GITH's forces while at the same time uncovering a secret hidden deep within the planet.

F.A.K.K. 2 allows players to pair up and use two weapons at the same time depending on the situation. Players can block enemy attacks and execute powerful combo moves to deal deadly blows to their enemies. The game uses the Quake III Arena engine (modified with Ritual's ÜberTools) and combines action with puzzle-solving. The game was ported to Linux by Loki Software, who had previously ported Quake III Arena to Linux.

Plot[edit]

F.A.K.K. 2 takes place 30 years after the events of Heavy Metal 2000.

F.A.K.K. 2 stands for 'Federation-Assigned Ketogenic Killzone to the second level', and is the alias both of the heroine, Julie, and also her homeworld. Before the game begins, we are told that Julie has previously killed a tyrant and 'would-be God' named Lord Tyler (during the events of Heavy Metal 2000), and brought the remnant of her people to a planet called Eden. The people of Eden have made a startling discovery: the waters of the planet grant an eternal life to those who drink it, and they have restored ti-rural paradise, pasturing 'creepers' (large bull-like creatures) and peacefully going about their business.

This planet is camouflaged by a F.A.K.K. 2 beacon and made to look like a biohazard-strewn wasteland in the hope that it will remain hidden from any threat. However, a creature named Gith, who appears only as a disembodied cybernetic head, runs a hyper-corporation called GITH Industries whose 'employees' are little more than slaves. He scavenges the universe in a ship composed of three-quarters of a planet, and is headed for a place called Na'ChThraThull, or the 'place of the soft machines', which turns out to be Eden.

Julie resides in the town of Eden with her sister Kerrie, who is pregnant. She interacts with various citizens, including her brother-in-law, Germain St. Germain. Peace is suddenly disturbed by the appearance of hostile insect-like creatures called Vymishes. Julie springs into combat, killing many of the creatures and saving a pregnant creeper in the process. She also kills a Vymish Mama, a queen-like Vymish. Afterward, Julie heads into town and meets Otto, the town's gunsmith, who she gives a glowing green asteroid to for examination. Another asteroid knocks out the shield, and Julie, accompanied by Jared and Eon, is tasked with resetting the shield generator. Underground, Julie's accomplices are killed by creatures called Grawlix, and she is forced to continue alone. She eventually resets the shield generator, but is too late to discover that GITH has arrived.

Julie returns to town to find it under siege by GITH's forces. Many citizens are dead, while others are hypnotized. Julie finds Otto, who has recovered a mysterious object from the asteroid. It turns out to be a message for Julie from the 'Belphigoreans', warning her that Gith is seeking the 'Heart of the We'. Otto tells Julie about the Heart of the We, and tasks her with finding a native of Eden named Gruff. Julie leaves the besieged Eden, then journeys through the Mooagly swamps to find Gruff, who unlocks the path to the Temple of the We for her. She then overcomes the four challenges of the We before entering the final temple where the Heart of the We is kept. However, GITH is waiting for her, and he steals the Heart and uses it to bring Lord Tyler back to life, so he could have his revenge on Julie. However, Julie fights and kills Lord Tyler and wins the Heart, banishing GITH. She returns to town only to find out that her pregnant sister is kidnapped by GITH, who returns in a giant space station.

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Gameplay[edit]

The game contains various references to Goddess-cults. Much of the imagery surrounding GITH satirizes ad campaigns (the Recruiter who spawns Swarmers in the game periodically exhorts his victims in a cheery voice to 'Join us' and claims to promote 'Peace' and 'Love'). The Fleshbinders are cyborgs who communicate by radio and have various weapons integral to their bodies. Furthermore, if Julie wounds any Eden citizen she automatically fails in her mission. The game is somewhat more narrative-driven and less strident than some of Heavy Metal's other creations or associated works.

The heroine, Julie, was inspired by Julie Strain, who provided the voice for the heroine in the film and game. The game is linked to Heavy Metal magazine.

Reception[edit]

Aggregate score
AggregatorScore
Metacritic78/100[1]
Review scores
PublicationScore
AllGame[2]
CGSP[3]
CGW[4]
Edge7/10[5]
Eurogamer7/10[6]
Game Informer6.75/10[7]
GamePro[8]
GameRevolutionB+[9]
GameSpot6.7/10[10]
GameSpy84%[11]
GameZone9/10[12]
IGN8/10[13]
Next Generation[14]
PC Gamer (US)90%[15]

The game received 'generally favorable reviews' according to the review aggregation website Metacritic.[1] Jim Preston of NextGen said of the game and its protagonist, 'While beautiful to look at and fun to play with, she's not ready for a serious commitment.'[14]

In the United States, the game sold 44,000 copies by October 2001.[16]

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Game Designer Tom Mustaine tweeted in July 2015 that he had been trying to get F.A.K.K. 2 re-released for years but was unable to do so due to copyright issues.[17]

References[edit]

  1. ^ ab'Heavy Metal: F.A.K.K. 2 for PC Reviews'. Metacritic. CBS Interactive. Retrieved October 26, 2020.
  2. ^Woods, Nick. 'Heavy Metal F.A.K.K. 2 - Review'. AllGame. All Media Network. Archived from the original on November 16, 2014. Retrieved October 26, 2020.
  3. ^Sones, Benjamin E. (September 11, 2000). 'Heavy Metal FAKK2 [sic]'. Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on March 4, 2003. Retrieved October 26, 2020.
  4. ^Brown, Ken (November 2000). 'A Quick FAKK (Heavy Metal FAKK 2 Review)'(PDF). Computer Gaming World. No. 196. Ziff Davis. pp. 132–34. Retrieved October 26, 2020.
  5. ^Edge staff (October 2000). 'Heavy Metal: FAKK 2'. Edge. No. 89. Future Publishing. p. 103. Retrieved October 26, 2020.
  6. ^Bye, John 'Gestalt' (September 25, 2000). 'Heavy Metal : FAKK2 [sic]'. Eurogamer. Gamer Network. Archived from the original on March 29, 2001. Retrieved October 26, 2020.
  7. ^'Heavy Metal: FAKK 2'. Game Informer. No. 90. FuncoLand. October 2000.
  8. ^Marrin, John (August 8, 2000). 'Heavy Metal FAKK 2 Review for PC on GamePro.com'. GamePro. IDG Entertainment. Archived from the original on January 15, 2005. Retrieved October 26, 2020.
  9. ^A.A. White (August 2000). 'Heavy Metal F.A.K.K. 2 Review'. GameRevolution. CraveOnline. Archived from the original on September 19, 2015. Retrieved October 26, 2020.
  10. ^Dulin, Ron (August 10, 2000). 'Heavy Metal: F.A.K.K. 2 Review [date mislabeled as 'May 17, 2006']'. GameSpot. CBS Interactive. Retrieved October 26, 2020.
  11. ^Buecheler, Christopher (August 4, 2000). 'Heavy Metal: FAKK2 [sic]'. GameSpy. IGN Entertainment. Archived from the original on June 2, 2002. Retrieved October 26, 2020.
  12. ^Giacobbi, Kevin 'BIFF' (August 11, 2000). 'Heavy Metal F.A.K.K. 2'. GameZone. Archived from the original on March 4, 2004. Retrieved October 26, 2020.
  13. ^Lopez, Vincent (August 14, 2000). 'Heavy Metal: F.A.K.K.2 [sic]'. IGN. Ziff Davis. Retrieved October 26, 2020.
  14. ^ abPreston, Jim (November 2000). 'Heavy Metal F.A.K.K.2 [sic]'. NextGen. No. 71. Imagine Media. p. 142. Retrieved October 26, 2020.
  15. ^Kuo, Li C. (November 2000). 'Heavy Metal F.A.K.K. 2'. PC Gamer. Vol. 7 no. 11. Imagine Media. p. 118. Archived from the original on March 15, 2006. Retrieved October 26, 2020.
  16. ^'GOD's Games'(PDF). Computer Gaming World. No. 207. Ziff Davis. October 2001. p. 31. Retrieved October 26, 2020.
  17. ^Mustaine, Tom (July 18, 2015). 'I've been trying to get FAKK2 re-released for years. [..]'. Twitter. Retrieved August 13, 2015.

External links[edit]

  • Heavy Metal: F.A.K.K. 2 at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Heavy_Metal:_F.A.K.K._2&oldid=996477398'




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